This method returns Boolean type value which we set using setErrorEnabled (boolean enabled) method.īelow we firstly enabled the error functionality and then check whether the error functionality is enabled or not. isErrorEnabled(): This method is used to check whether the error functionality is enabled or not in this layout. tErrorEnabled(true) // set the true value that enabled the error functionalityĤ. TextInputLayout simpleTextInputLayout = (TextInputLayout) findViewById(R.id.simpleTextInputLayout) // get the reference of TextInputLayout We set true for enabled and false for disabled error functionality.īelow we set the true value that enabled the error functionality. setErrorEnabled(boolean enabled): This method is used to set whether the error functionality is enabled or not in this layout.
![text stars sprint layout text stars sprint layout](https://www.firstpalette.com/images/printable-mainpic/stars-various.png)
TextInputLayout simpleTextInputLayout = (TextInputLayout) findViewById(R.id.simpleTextInputLayout) // get the reference of TextInputLayoutĬharSequence errorMessage=simpleTextInputLayout.getError() // get the error message that was set to be displayed using setError(CharSequence) method.ģ. This method returns CharSequence type value.īelow we firstly set the error and then get the error message that was set to be displayed using setError(CharSequence) method. It returns null if no error was set or error displaying is not enabled. getError(): This method is used for getting the error message that was set to be displayed using setError(CharSequence). tError("Please Check Field") // set the error message that will be displayed below our EditTextĢ. In this method we set CharSequence value for error message.īelow we set the error message that will be displayed below our EditText. setError(CharSequenceerror):This method is used to set an error message that will be displayed below our EditText. Let’s we discuss some important methods of TextInputLayout that may be called in order to manage the TextInputLayout.ġ.
Text stars sprint layout android#
4 TextInputLayout/ Floating Labels In EditText Example In Android Studio:.2 Important Methods Of TextInputLayout:.In this concept initially showed a label as a hint and when a user enters a value in the EditText that hint moves on to the top of the EditText as a floating label. From the time material design was released, a new concept of floating labels was introduced. Therefore in most of the implementations hint was used as a label for the EditText. It is generally used to take the any kind of input from the user but what it lacks was a label attached to it. Special Note: In Android, one of the most basic UI element or widgets is an EditText. After that when a user start inputting the text it starts animating by moving to floating label position. Firstly it acts as hint in the EditText when the field is empty. Android Design Support Library introduced some important new widgets that helps us to create consistent UI.įloating Labels: Floating labels first introduced in Android design support library to display floating label over EditText. It takes the value of hint assigned to EditText and displays it as floating label.
![text stars sprint layout text stars sprint layout](https://images-na.ssl-images-amazon.com/images/I/61MGInQ0QsL.jpg)
We can also display the error message to EditText by using setError() and setErrorEnabled() methods. To display floating label in EditText, TextInputLayout needs to wrapped the EditText.
![text stars sprint layout text stars sprint layout](https://www.pinclipart.com/picdir/middle/519-5196809_nurburgring-sprint-layout-clipart.png)
TextInputLayout is a new element introduced in Design Support library to display the floating label in EditText. TextInputLayout / Floating Labels In EditText With Example In Android Studio